Play Station VR Starter Bundle – Reviews & Compare Deals

Play Station VR Starter Bundle – Reviews & Compare Deals
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$409.99 $1,999.99 Buy It Now
Deal Score0
$409.99 $1,999.99 Buy It Now
$409.99 $1,999.99
6 new from $409.99
3 used from $320.00
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Last update was in: September 19, 2018 12:33 am

Enter your model number to make sure this fits.; Includes: VR headset, Processor unit, VR headset connection cable, HDMI cable, USB cable, Stereo headphones, AC power cord, AC adaptor, PlayStation VR Demo Disc, PlayStation Camera, 2 PlayStation Move motion controllers; Display: OLED 1920 X RGB X 1080,Screen Size: 5.7",Refresh rate: 120 Hz, 90 Hz,Latency: Less than 18ms; Games Come First - With gamers in mind, PlayStation delivers a new world of unexpected gaming experiences through PlayStation VR.; Just Plug and Play - Getting into PlayStation VR couldn't be easier. Just plug the PlayStation VR headset and your PlayStation Camera into your PlayStation 4 system; Advanced VR Display - Seamless visuals keep you connected to the virtual world through an expansive 5.7" OLED 1080p display running at up to 120 frames per second.

Play Station VR Starter Bundle

http://www.amazon.com/Play-Station-Starter-Bundle-PlayStation-4/dp/B01M6X3FTC%3FSubscriptionId%3DAKIAI5X5LE2VT3IG4DCA%26tag%3Ddrone102-20 ...

Play Station VR Starter Bundle

https://www.amazon.com/Play-Station-Starter-Bundle-PlayStation-4/dp/B01M6X3FTC%3FSubscriptionId%3DAKIAI5X5LE2VT3IG4DCA%26tag%3Ddrone102- ...

Play Station VR Starter Bundle

https://www.amazon.com/Play-Station-Starter-Bundle-PlayStation-4/dp/B01M6X3FTC%3FSubscriptionId%3DAKIAI5X5LE2VT3IG4DCA%26tag%3Ddrone102- ...

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as of September 19, 2018 12:33 am
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Play Station VR Starter Bundle

Play Station VR Starter Bundle

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Price
$409.99 $1,999.99 6 new from $409.99 3 used from $320.00 as of September 19, 2018 12:33 am
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Features
  • Includes: VR headset, Processor unit, VR headset connection cable, HDMI cable, USB cable, Stereo...
  • Display: OLED 1920 X RGB X 1080,Screen Size: 5.7",Refresh rate: 120 Hz, 90 Hz,Latency: Less than...
  • Games Come First - With gamers in mind, PlayStation delivers a new world of unexpected gaming...
  • Just Plug and Play - Getting into PlayStation VR couldn't be easier. Just plug the PlayStation VR...
Binding
Personal Computers
Brand
Playstation
Hardware Platform
PlayStation 4
Label
PlayStation
Package Quantity
1
Product Group
PC Accessory
Publisher
PlayStation
Studio
PlayStation
User Reviews
Expert Reviews

Includes: VR headset, Processor unit, VR headset connection cable, HDMI cable, USB cable, Stereo headphones, AC power cord, AC adaptor, PlayStation VR Demo Disc, PlayStation Camera, 2 PlayStation Move motion controllers, and

Barcodes
  • EAN: 0711719504559
  • MPN: Play Station VR Start Bundle
  • UPC: 711719504559
  • Model: Play Station VR Start Bundle
  • Part Number: Play Station VR Start Bundle
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Play Station VR Starter Bundle


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Play Station VR Starter Bundle, PlayStation

Price: $409.99 as of September 19, 2018 12:33 am  
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Price History

Statistics

Current Price $409.99 September 19, 2018
Highest Price $439.99 May 28, 2018
Lowest Price $359.00 July 25, 2018
Since May 28, 2018

Last price changes

$409.99 September 19, 2018
$398.00 September 5, 2018
$384.00 September 3, 2018
$378.00 September 1, 2018
$384.00 August 27, 2018
5 Comments
  1. I tried this for a week, I really wanted to like it – love it even – but in the end, I just could not endure it. By that I mean it gave me so much motion sickness and nausea. This might just be me and a small percentage of people who are physiologically adverse to VR headsets, but let me explain the technical shortcomings which accelerated my decision not to keep it. Keep in mind that I am not a Sony hater – quite the opposite, I own a PS4 and PS4 Pro.First and foremost is the visual shortcomings. By splitting the resolution in half for each eye/lens(1920×1080 comes out to 960×1080), you are already downgrading the visuals into previous generation consoles. Most of the PS3 games I have played looks better than most of the PSVR games I have tried, which includes the games in the VR Worlds disc and the games in the VR demo disc in the launch edition(don’t worry, you can get all the demos for free from the PS store). Games like Rez Infinite and Battle Zone tries to get around this by making the games themselves old-school 3D polygon games, which just emphasizes the point even further. I feel like this is 1999 and I’m playing PS2 games. DriveClub VR is even more egregious, because it’s supposed to be a full-on PS4-caliber game, yet the pixelation is so bad, it’s the game that started my motion sickness and nausea. I have not seen a racing game graphically this bad since the PS2 days. This is an embarrassment to the PS4 brand – I recommend to NOT buy that game. Stick to the non-VR version, it is a lot better.Second, is the “telescope/monocular” effect, because of the narrow 100 degrees of field of view. To simulate the human peripheral field of vision, you would need at least 120 degrees. It is apparent that you are looking through something, and not being inside the “world” of the game, when you can see the limitations that are the dark areas to the outside of the image area.I know that current technology of VR systems like this cannot be wireless for now, and must attach itself to the PS4(and the computer for the HTC Vive and Occulus Rift), but having the constant reminder that there is a wire attached to the headset by having it rest upon your body or getting tangled at your feet while you move around is a constant drag. It is even worse if you have to use wired headsets or earphones as the tangled mess of two wires criss-crossing each other and your body is very frustrating. And unless you have a big living room, you will always be reminded of the area constraints, exacerbated by the wires. Until you are be free of all wires, you can never have that total freedom of immersion. That is why now I appreciate the Samsung Gear VR more, because of its true wireless capacity(although of course it has its own issues).Although some parts and aspects of this headset is high-quality, some parts are really low quality that it is a bit ludicrous for a $400 product(the price of the PSVR itself). The plastic parts of the headset is made of cheap matte plastic, which is 100% guaranteed to leave markings on them at the slightest touch. Don’t believe me? Just run your fingernail across any of the black plastic portions and you’ll find out for yourself. In that aspect, it feels like those cheap $30 “VR headsets” you can find on Amazon from Chinese manufacturers who are flooding the market with them. Most likely, these are made in China at those very same facilities – I would not be surprised.Also, the lenses of the headset must be so close to your eyes to get into the immersion experience, that your eyelashes touch the lenses, and all the heat your face spews out will fog them up sooner or later. I have to wipe the lenses every 30 minutes of use or less, which is very annoying. Even Sony concedes to this shortcoming, as it includes a wipe cloth for you.Finally, and although a minor niggle, is still an annoyance, is that the Move controllers included in my system were the old PS3 ones Sony tried to get rid of, which they sell for about $30 each for the PS3. I know this because mine still have the older mini-USB ports, not the newer micro-USB ports, so I can’t use my phone charging cables if I lose them in the future, and have to buy those older ones. This is ridiculous and unacceptable Sony – shame on you! I’m sure once they run out of these for this very first batch of the PSVR’s, they will include the newer ones, but that does not excuse them for pulling such a cheap tactic for such a huge company.Here are the things I do like:The immersion factor is very cool, especially for someone who has never experienced VR on this level before. For certain games, you really do feel like you are in that world. As developers have more experience and as the game technology improves, I feel this whole ecosystem will deserve a bump in the ratings to at least three stars. It’s just that at this beginning first stage, it only deserves two. Sony needs to develop their own AAA VR games to really convince people, as this first batch of games is barely passable. I do like Eve: Valkyrie because the graphics are decent, and the gameplay and immersion factors add a lot to the game, and not just dangle it in the gimmick zone. CCP Games is the developer, and they deserve a lot of credit. Some of the more passable games are London Heist(although the control scheme of using the Move controllers are atrocious when you’re trying to pick up/interact with things), and the asteroid game.The 3D sound is very effective and adds greatly to the experience. When you put on a good pair of headphones, the experience is almost magical. Using my Sennheiser HD700 is not easy fitting it over the PSVR headset, but made the immersion experience awesome.I give Sony a lot of credit for making the PSVR the most balanced headset I’ve worn, which includes the Samsung Gear VR, Occulus Rift, and HTC Vive. Although it is heavier overall, the weight is expertly dispersed to mainly the ring structure of the head apparatus, so it feels like you’re wearing a motorcycle helmet, and never feels front-heavy to drag your head down and give you neck fatigue. It is a wonderful achievement.The fit is also excellent. The mechanism for the nose fit is made of soft rubber, and very comfortable for your nose, because it never weighs down on it. You never have that “snorkel goggle” pressure on your face, it’s amazingly gentle and comfortable. Big points to Sony for the overall comfort level of wearing this, except, like I stated earlier, for the issues the wires and the lenses touching your eyelashes.Finally, The PS VR can also display your Xbox One, Wii U, and PC inputs! Yes, all you need to do it hook up the HDMI cable to the processing unit of the PS VR, and you get a immersive intimate big-screen experience on your PS VR. Of course, you lose the head-tracking immersion experience, and you also lose the 3D audio, but this is a great extra gift that I have found out, which adds to the value and longevity of the device. However, you still have that low-quality effect of the 960×1080 resolution. Obviously, you can also use the Netflix, Hulu, and all those video apps to watch movies on the other headsets too, but they cannot accept input from the PS4, so this gives the PS VR an advantage over the current competition. When you add the cost of controllers to the Occulus Rift, the PS VR, even at the full $500 bundle, is still at least $300 cheaper than the nearest full VR system, not to mention, even if you had to buy a PS4 Pro, is still cheaper than a VR capable PC. So when you compare it that way, the PS VR is currently the best value. Although if you just measure the quality of the lens, since the Samsung Gear VR uses the resolution of the 2K(1440p) resolutions of the Samsung phones, it has the best resolution(1440×1280).Sony admits that this PS VR is still a work in progress, that this is just the first iteration of the PSVR, version 1.0 so to speak, and that there will be at least versions 2 and 3, maybe as soon as the end of 2017 or early 2018. So for those of you who are not loyal absolute fanboys and early adopters, I would advise you to wait at least another year. With the PS4 Pro coming out this upcoming week, which can display faux-4K, I think PSVR version 2 will be a lot better. Truthfully, until we can get to 4K resolution so that the VR lenses can portray full 1080p resolution in each lens, we can’t really be fully immersed, as the graphics will always hold it back. It is totally evident in all of the PSVR games I have tried thus far.So weighing all the good with all the bad, I strongly believe at this point of the process, it only deserves two stars. Undoubtedly, the technology and ecosystem will improve, and as the games get better, so will the overall experience. As I wrote in the title, it is a little better when you use it with the PS4 Pro, as games that the PS4 Pro enhances, bump up to 4K resolution, etc. will look better through the PS VR, but not by a lot. That is because no matter how much better it gets, the resolution is still stuck at 960×1080 because of the optics of the headset. Wait for future revisions until they can improve on the optics. That is why I say, at this point, we are just “not there yet.”If you want a cheaper alternative into VR that you would not regret as much, I would advise you to start with the Samsung Gear VR if you have a compatible Samsung phone. A $100 investment with nothing more to spend on except for a few $2-5 games is a much more feasible option. There are many excellent free apps and games as well for you to try and not regret.NOTE: You can save by just buying the $400 headset individually, and the PS camera for $40 if you don’t already have it. As for the move controllers, they are not yet strictly necessary, as you can use the PS4 controllers for all the games so far. It is totally not worth the $100 price tag for essentially PS3 move controllers you can buy for $50 for two. The PS Worlds disc included in the Launch Edition has a couple of neat half-games, but it is not good enough to be a full-fledged game, so don’t worry you are not missing out on much. If you still want to give the PS VR system a try, save your money and just get the core headset with the camera. I would also dissuade you from buying the camera, as for the PS VR ecosystem it does nothing more than to calibrate it and set boundaries and detection parameters. In none of the games so far and upcoming does it add anything to the experience. However, it is a requirement. I truly advise Sony to bundle the camera free with the core headset in the future as more and more people realize how useless the PS camera is to the PS4 ecosystem as a whole.Bonus: Here is a quick comparison chart between the PSVR and some other notable VR headsets:Name HTC Vive Oculus Rift PlayStation VR Samsung GearMSRP $799.00 $599.00 $399.99 $99.99Platform Windows PC Windows PC PlayStation 4 Samsung SmartphoneField of View 110 degrees 110 degrees 100 degrees 96 degreesRefresh Rate 90 Hz 90 Hz 90 – 120 Hz 60 HzDisplay Resolution Per Eye 1080 x 1200 1080 x 1200 1080 x 960 1440 x 1280Headset Weight 1.2 lbs 1.0 lbs 1.3 lbs 0.7 lbs (without phone)

  2. Fantastic price from my seller

  3. Seriously, 8K (and above) or the videos end up looking like trash.

  4. I don’t use it, ai bought it as a gift for my 8 year old grandson. He was VERY pleased!

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