Vanquish – Playstation 3 – Reviews & Compare Deals

Vanquish – Playstation 3 – Reviews & Compare Deals
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The story of VANQUISH is set in the near future. Russia and the United States are vying for ownership of the world’s fast-depleting energy resources and the US has constructed a space station in order to harness energy from the sun. Russian forces capture this space station and divert its harvested solar energy into a blast wave that destroys San Francisco, aiming to force the US into a total and unconditional surrender. In response, the US tasks its armed forces with recapturing the space station before the Russians can annihilate their next target – New York.

Vanquish Review (PS3)

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Vanquish - Playstation 3

Vanquish - Playstation 3

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9 new from $53.98 37 used from $6.75 as of December 6, 2019 11:42 pm
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Features
  • Fast, fluid and frenetic - this is gaming at its most explosive and exciting, as you storm into...
  • Experience a game character like no other – Sam is the ultimate weapon, donning a futuristic...
  • Fight your way through the enormous, open environments of the space station. The most advanced,...
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Vanquish - Playstation 3, Sega of America, Inc.

Price: $53.98 as of December 6, 2019 11:42 pm  
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4 Comments
  1. Assuming that you’ve read the other reviews and watched enough gameplay videos, I’ll keep this review like the game, short and sweet.Vanquish is a fun game really.- The story is forgettable, involving a space colony/giant microwave cannon threatening to vaporize a major city in America (guess which one). The characters are potty-mouthed and cheesy as all hell but can be quite funny at times.- The gameplay is fast and challenging, a kind of mix between Devil May Cry or Ninja Gaiden and a typical 3rd person shooter utilizing a cover system.- The weapons are cool and upgradable, but not permanently. In other words, you can’t keep the upgrades and use them in a second play-through, a fact I personally hated.- The suit is more or less well balanced and is able to slow down time allowing you to shoot enemies more frequently, assess a situation more thoroughly and shoot incoming missiles or grenades (even your own) out of the sky. Unfortunately, it’s power system is quite limited and it cannot be upgraded.Praises aside, this game is not worth full price ($60).It’s campaign is not very long (6 hrs approx.) and other than trophies and gaining a higher score, there is absolutely no incentive to re-play this game. Granted you are going to want to play it again, there’s just no reason to.- there’s no alternate skin/suit- you can’t keep your weapon upgrades after you finish the campaign- there’s no infinite ammo cheat- no 2x or unlimited suit energy- no artwork- no making of videoNothing.I enjoyed the game but considering it’s length, I was hugely disappointed at it’s lack of extras. I cannot recommend buying it for more than $30 (I got it for $20).

  2. The Good: The ARS suit adds great tactical gameplay, some unique weapons, battlefield ready upgrades eliminate menus, fun boss fights, ending credits are very uniqueThe Bad: Bland, generic, and stereotypical characters, cheesy voice acting, almost no story to speak of, very repetitive, doesn’t use the ARS suit to it’s full potentialJapanese developers have a lot to learn from Western developers but Vanquish shows that they are slowly catching on. Vanquish is infused with Western shooter’s big explosions and lots of shooting fused with Japanese fast paced action and quick controls. Vanquish is like a third person shooter on speed thanks to the ARS suit. Sam Gideon can slide around at super speeds on the ground as well as slow down time during dodges. This allows for very hectic gameplay against robots of all sizes and shapes.The plot is paper thin and only advances at the very end of the game since the middle has absolutely nothing to do with the plot because you’re just dealing with in-the-moment problems, but the over arching story is pretty standard affair with Russia trying to take over the world with a giant microwave emitter that destroys San Fransisco. Its nothing to get excited about so just pop in Vanquish expecting fast shooting. The shooting is great thanks to useful weapons than can be upgraded throughout the game with droppable upgrades. Everything is done on the battlefield so there’s no menus to fiddle with. I wish more shooters would use this idea so it doesn’t draw you away from the action. You get a load-out of three weapons and two different grenades. EMP grenades stun robots and incendiary blow them up. Different weapons range from your standard affair of shotguns, heavy and light machine guns, rocket launchers, sniper rifles etc, but there are a few originals such as the disk launcher, LFE gun that shoots huge blobs of purple energy, and the laser rocket launcher.Thanks to the ARS suit it allows for what would normally be an impossible amount of enemies to kill in a standard shooter, but being able to slide around at fast speeds and slow down time isn’t the key to staying alive. If you get shot too much your suit will automatically slow down time and burn up your energy meter. This allows you to kill any immediate danger and get to cover, but if you continue to get shot you will die. The energy meter determines all your special abilities and if you overheat you have to wait for it to cool down. I found this a little annoying especially when you start dying and you can’t shut off the use of the auto slow down which will actually cause you to die during boss fights since you can’t slide away after its burned up.The best part of the game are the boss fights since you have to shoot weak points and some times this will trigger cinematic QTEs (Quick Time Events) but the biggest fall back for Vanquish is the repetition. Sure there are some different gameplay stuff thrown in like firefights on rail carts, turret sections but I felt the game never truly took advantage of the whole ARS suit system. This is where the typical Japanese game generic atmosphere and aesthetics brings Vanquish down for me. While everything is responsive and sharp it all feels generic with weapons feeling like they don’t pack a punch and just feel like pop guns. There’s a good variety of enemies in here, but they are all just robots and you can pretty much use the same tactic on all of them. Boss fights recycle after Act 2, and the environments all look the same after Act 1.The game looks good but it is also generic looking thanks to the typical Japanese art style of sterile white washed environments and copy/paste feeling levels. The characters are the usual stereotypical, cheesy voice acted, empty feeling people that you can’t really get attached to or don’t make much sense. I want to get attached to the characters but they just feel to cheesy and stereotypical and are completely forgettable. So why should you play Vanquish? The fast paced action is undeniably addictive and 6 hours is just enough to not get too sick of the game without wanting it to just end. On a side note the ending credits are probably the most original I have ever seen in my 19 years of gaming. The developers faces are on asteroids and you shoot them as their names pop up. The more important guys are harder to shoot and the lead designer ends everything as a final boss fight. Kudos to Platinum for making credits more interesting than scrolling text.

  3. When I first saw the suit I was thinking “crysis 1 or 2 nano suit but in another game” but I did more research and found out more stuff about it. The plot of the game is a bit far fetched but still believable. Some of the boss fights were quite interesting and challenging depending on what difficulty level you played the game at. It could be extremely difficult at times if you let it. The maps aren’t extremely big to explore a lot but you definitely have enough space in most of the battles to fight the way you want. There isn’t really much stealth to the game but I think they probably didn’t want it to seem to much like a crysis/deus ex game in that regard. The fact the suit would “over heat” a lot when doing certain things could be kinda annoying because you wouldn’t be able to do to many super human stuff. The transforming gun was a cool design as well. There are a few cut scenes in this game so if you have seen some Japanese games that have a lot of cut scenes you wont be to surprised. They can be quite visually cool. Unfortunately by the sound of it the game didn’t sell well so don’t expect a sequel any time soon if there is one. And some of you who have paid full price (50-60 dollars) might be let down. I was lucky enough that I waited till the game went down to 20 dollars before I purchased it. I would say it was worth that much to me but I am cheap so don’t take that as meaning the game wasn’t probably worth more. Its a bit of a short game but its one you probably shouldn’t miss out on. From other reviews I read in the past its apparently a Japanese take on an American FPS game. I hope this review helps even a little.

  4. One of the best action-shooter games I have played. If you can overlook the predictable nature of the main characters, and you can tolerate the campy humor/one-liners, this game will rock you. The controls are tight, the upgrade system is solid, the weapons are varied enough to be interesting, and the action… oh boy, the action… it’s awesome. There are some scripted interactive scenes (where you have to press a certain button in sequence and/or press them quickly) that will make your jaw drop.

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