SPINOZA B01PDN01 Brown vintage butterfly stylish watch Watch – For Girls – Reviews & Compare Deals

SPINOZA B01PDN01 Brown vintage butterfly stylish watch Watch – For Girls – Reviews & Compare Deals
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A land of discovery stretches out before you. Explore the beautiful yet rugged world of RiME, a single-player puzzle adventure. In RiME, you play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome-and the guidance of a helpful fox-you must explore the enigmatic island, reach the tower's peak, and unlock its closely guarded secrets.

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U&I Entertainment RiME - PlayStation 4 Standard Edition

U&I Entertainment RiME - PlayStation 4 Standard Edition

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$21.52 23 new from $21.52 10 used from $17.99 as of May 20, 2020 8:44 am
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  • Explore - Discover the mysterious island at your own pace. Interact with wildlife, search for...
  • Solve Puzzles - Make your way through the ancient ruins and its hidden marvels by solving puzzles...
  • Find Secrets - Dive deeper into the boy's backstory by uncovering dozens of secrets and...
  • Be Enchanted - Take in a beautiful world inspired by the wonders of the Mediterranean through a...
Video Game
U&I Entertainment
Ui Entertainment
ESRB Age Rating
Everyone 10+
Hardware Platform
PlayStation 4
U&I Entertainment
Operating System
Package Quantity
PlayStation 4
Product Group
Video Games
U&I Entertainment
Release Date
U&I Entertainment
User Reviews
  • EAN: 0812303010941
  • MPN: 10941
  • UPC: 812303010941
  • Model: 10941
  • Part Number: 10941
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U&I Entertainment RiME - PlayStation 4 Standard Edition

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U&I Entertainment RiME - PlayStation 4 Standard Edition, U&I Entertainment

Price: $21.52 out of stock as of May 20, 2020 8:44 am  
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  1. I just finished the game and loved it. It’s not perfect, but these are my main pros/cons. RiME was created on Unreal Engine, and the graphics are gorgeous.In addition, the soundtrack absolutely blew me away and brought me to tears near the end of the game. I played it on the PS4 and noticed a few stutters and frame rate drops–more than I would be able to ignore. In addition, the controls are a bit clunky, especially during climbing (which there’s a lot of in this game). Those who’ve played Ico, Shadow of the Colossus and/or The Last Guardian will know exactly how these controls feel. The actual gameplay is puzzle based, and relatively easy puzzles at that. The times I got stuck were me overthinking the puzzles or not exploring the environment completely. Speaking of the environment, it’s big. There are a lot of extra collectibles–I plan on replaying the game since I missed some, and there are points of no return for the stages, so it pays to be thorough. This is a VERY short game, but I think $30 is a fair price since it offers replayability with the collectibles. If you liked Journey, give this game a shot!

  2. Words can not do this game justice. I’ll try, however haha. The graphics and scenery are unreal, gorgeous and calming. The puzzles vary from very simple to decently moderate, great for someone like me who isn’t the best at puzzle games. The music is spot on, makes me feel the mood of the game rather than getting the feel from diaglogue. The ending though… I’m stunned and amazed all at once. I ugly cried at the end, I won’t even lie. Many complained about having no background to the story, but that’s part of the charm in this game. Its very mysterious and you can find clues throughout the game by looking at paintings or bright scopes. I enjoyed guessing and trying to paint my own picture, man oh man was I wrong in the end though lol. The plot twist is still messing with me… To anyone who has played Zelda, I highly recommend this game. Get some tissues ready towards the end of the game. You’ll need them, trust me.

  3. I cannot say that those who do not look favorably towards this game do not ‘get’ it. Sometimes something simply holds our attention more than other things. For myself, this game held my attention with every step and scenery shift. There are a few things I will address that may shed some light on areas that some may consider important enough to hold back a purchase.Firstly, yes, the game is quite short. I personally did not notice the brevity of the game as my attention was captured through how the game played out. If you are looking for a lengthy, sprawling epoch, then you will be disappointed here. That is a simple fact.Next, many have speculated about visuals amd how they affect enjoyment. Obviously, the game is not shooting for realism. I find it interesting that as games improved and continued to improve during 3D gaming progress, that there are numerous companies trying to scale things back a bit and focus more on creative freedom rather than realism (much like modernist painting and cubism with the invention of the camera). I continue to hold The Witcher 3: Wild Hunt as the pinnacle of graphical achievement in contemporary video games. It is stunning and simply a marvel to look at. However, I do appreciate the simple things that stylized art allows to shine forth. RiME is, by no means at all, a game that should be lauded for painstaking, realistic graphics and art. Instead, it may be admired much like a simple, beautiful painting: an attempt to capture a mood simply through color and simple atmosphere, for example. The art in RiME is beautiful, colorful, and vibrant and allows for stark contrasts to be made as the game progresses. It may not be the grandest achievment in video game graphics, but it served its purpose flawlessly.Next, there seem to be cpuntless comparisons of this game to those of behemoth masterworks such as Journey and the Ueda trilogy. These are fair comparisons only in a few aspects. None of these games is attempting to mimic another in the list. They, instead, offer very unique experiences within their respective realms. Specific points are made through specific means. The similarities could boil down to a few things: 1. Each of the games mentioned focus on companionship of some sort and how those relationships culminate throughout each story. 2. The art style and environments of each are unique to themselves and offer up the exact worlds whithin which each story is able to unfold. And 3. The music of each of these games provides incredible emotional weight. These are fair points to make, and the developers of RiME should be proud to be in such good company. However, RiME is not these games as these games are not each other. It is its own beautiful, unique experience.About the music specifically for RiME, I found myself marveling continuously throughout at how perfectly the musical movements shift and change to the actions of the protagonist and the progression of the story. I doubt there are many games that featire such fluid and perfectly-timed musical cues. Everything you see is meant to be viewed in conjunction with the music that plays at that moment. It is impressive, and I have not encountered much like it.The puzzles, as many have mentioned already, are not complex or grand brainbusters. You move along through the game fairly simply . They are enough to offer brief challenges, but you move on quickly. Those who seek cruel puzzles that tax the mind will be disappointed if they expect that from RiME, that much is true. However, that is not the main focus of the game in my eyes.Now, finally, comes the point which holds this game so highly in my eyes. The story is simple, but has an impact of great magnitude. This is where opinions can easily diverge. Life holds varying experiences for each person that goes through it. No life is lived the same, and as a result of that, we view the world and various concepts just as diversely. While I do not have an exact empathy for those in the story, the events and characters are very relatable. Throughout each stage of the game I grew to understand more and more what was coming, with the final, beautifully heartbreaking revelation piecing everything together at the end and through the credits. This game was rare in that it actually made me cry out an exclamation that it was forcing me to do something I didn’t want to do. I will not explain what that is as it would give too much away. However, I did truly, vocally, cry out, ‘You’re going to actually make me …………?!’ It was a special experience. And then I sat through the rest of it grappling with emotions. Some on here have mentioned how the ending of The Last Guardian affected them. It affected me as well, but this one struck me harder. It was a painfully beautiful understanding and helped me to understand my own standing with the most important people in my life. It was truly special. People also look to video games to fulfil certain expectations. Some enjoy games that are simply fun while others enjoy the creative visuals of video games. And, naturally, there are many other reasons for playing video games. More often than not, I play video games much like I read a book or watch a film: to understand better the human condition and the world. That is how I approached this game, as is obvious with what has previously been said. It was well worth it.This is quite lengthy, but I hope there are some things here that help anyone on the fence about this game inderstandy experiences throughout the game. Yes, it is short. No, the grphics are not mind-blowing, but are no less beautiful than what we hope for as gamers. Yes, the music and atmosphere pull you in and hold you. And, most importantly, the story is incredibly human and relatable. RiME certainly holds a chance at being one of the most important games of the year for me. The game is something special, and I hope that many will give it the chance it deserves.

  4. Reply
    Christopher Popek July 8, 2017 at 12:00 am

    Oh boy, where to start. This is a beautiful game with a gorgeous score and packs a big ol’ emotional punch. The story can be a little convoluted at times and the meaning a bit cloudy, but, without giving any plot spoilers away, if you just let it wash over you without thinking about it too hard it will have you in literal tears by the end. It’s not at all a long game but that kind of makes me like it more as I don’t have time for much entertainment in my old age.

  5. Some of my favorite games of all time are Ico, Shadow of the Colossus and Brothers: A Tale of Two Sons, so I’m no stranger to puzzle games like this. Both Shadow of the Colossus and Brothers had me crying like a baby at the end. I love to find games that hit hard emotionally. When I read all the reviews comparing this to Ico and Journey (and all the people who mentioned crying at the end!) I had to play it. I thought I would love it for sure. Perhaps my expectations were too high?About halfway through the game, I stopped caring, and I stopped feeling motivated to complete the puzzles (which honestly started to feel redundant after awhile). In Ico, you have a bond with Yorda. In SotC, you have a connection with your horse. In Brothers, the relationship between the two brothers is your motivating force. For me, Rime’s lack of a bond between characters is where it is weakest. The fox is cute, but you don’t interact with it enough… it just leads you from place to place. Despite being just a few hours, Rime somehow ended up feeling like a long game.I can understand why some people might love this game, but for me, it didn’t strike the emotional chord that I’ve come to expect from games like this. Having said that, at $20, it’s definitely worth a shot. It may resonate with you more than it resonated with me.

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